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System crashing on Minecraft startup.


Kosmenko's Avatar
Kosmenko Kosmenko is offline
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Join Date: Feb 2012
Experience: Intermediate
29-Feb-2012, 10:54 PM #1
System crashing on Minecraft startup.
Hey guys, got a pretty bad problem going on over here.

So I had to buy a new PC today (My **** of an ex stole my good one, :\) and got it pretty cheap.

Problem was, the specs are decent for the money I paid, except when it came to the GPU. GPU was pretty awful, sitting at 128MB of ram, so I threw in an old one I had from an older PC, yet every time I open Minecraft it completely freezes my system. I can move the mouse for 1-2 seconds before it locks up. Needs a hard boot after that point. But before putting in the new GPU, Minecraft ran fine. It also ran fine on it's original PC. I also swapped out for a more powerful PSU which was in the same computer as the GPU before hand. The PC the GPU and PSU were in, was a much more powerful machine than this one, so I don't believe it to be a PSU problem.

I've already given Java more ram, aswell as switch between 32-bit and 64-bit Java installations, and the only minor difference seems to be that when it locks up on the 64-bit version, little blues lines appear all over the screen and flicker constantly, the 32-bit version doesn't do this.

Note: This only appears to happen in Minecraft, any other game or application seems to be working fine such as Firefox, Doom(Skulltag), Skype, using Youtube (To check flash) and a few other little programs like speccy, AVG and Speedfan. Minecraft seems to be the only culprit. My guess it's a Java problem that I'm unaware of, or know how to fix.

Any help would be appreciated.

PSU = Power Supply Unit
GPU = Graphics Processing Unit


PC Wizard 2012 Version 2.0

Owner: User
User: User
Computer Name: EMACHINES
Operating System: Windows 7 Home Premium Home Edition Media Center 6.01.7600
Report Date: Wednesday 29 February 2012 at 22:31


<<< System Summary >>>

> Mainboard : eMachines ET1352

> Chipset : nVidia GeForce 6100V

> Processor : AMD Athlon II X2 250 @ 3000MHz

> Physical Memory : 3072MBDDR3-SDRAM

> Video Card : NVIDIA GeForce 9800 GT

> Hard Disk : Seagate ST375052 8AS SCSI Disk Device (750GB)


> Monitor Type : Dell Computer DELL E197FP - 19 inches

> Network Card : NVIDIA nForce 10/100/1000 Mbps Ethernet

> Operating System : Windows 7 Home Premium Home Edition Media Center 6.01.7600 (64-bit)

> DirectX : Version 11.00

> Windows Performance Index : 3.2 on 7.9

***** End of report *****

Note: I'm using the nVidia card, not the integrated chipset.


- Greg
snaker190's Avatar
snaker190 snaker190 is offline
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Join Date: Apr 2011
Experience: Computer Illiterate
05-Mar-2012, 12:22 AM #2
did you update your video car driver or your diretx ??
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turbow5's Avatar
turbow5 turbow5 is offline
Computer Specs
Member with 490 posts.
Join Date: Jan 2012
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15-Mar-2012, 12:35 AM #3
Well if you said it worked fine on 32 bit then why not go back to 32 bit? I have 32 bit and i play on max at high fps with no lag.
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alexcool3345 alexcool3345 is offline
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Experience: Intermediate
29-Mar-2012, 11:04 AM #4
Bear in mind, Minecraft is not particularily system efficient. It could be overloading something with the improved GPU. I am not the best with hardware but perhaps to put it into other words you may have a tap with high water flow and the pipes can't keep up?
Anything after the GPU might be overworked? It's just a shot in the dark.
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