| Account Disabled with 17 posts. THREAD STARTER | | Join Date: Jul 2012 Experience: Beginner | |
How do video game developers/companies make their own file formats for their data? I've noticed that, for example, one game will have its model/image files in a format like:
Soldier.mimg
And another will have something like:
SoldierAnim.animimg
But how exactly, per se, do they do this and why? Is a standard image-extension or format bad entirely? I mean even if it's to encrypt/protect the data from being changed, it can still be changed.
And I notice that mainly only do professional video game companies do this, and amateurs/indies may not, unless it's a serious project. |