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Random "GTA San Andreas Rocks" thread.

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Super-D-38's Avatar
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26-Aug-2006, 05:27 PM #916
??..
I ran it fine with an FX 5200 ultra and 512MB of RAM...
If there are any issues it would be RAM, but I think it would work..
You may not be able to run the 5X or 10X draw distance mods, but car mods and such should still work.
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My First GTA SA Mod Guide. Post #933 GTA Mod Guide
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08-Sep-2006, 01:30 PM #917
Good news!?
Quote:
Apparently, a representative was cornered on CNN and was coerced into confirming that two brand new GTA games are already in development, GTA: Sin City and GTA 4.


These had better be much better than Liberty Stories...
I wonder if they will be larger than the SA map... Though that was already a 4.5Gig install..

Still be nice if there was a way to combine the GTA 3 and vice maps into the SA engine..
The one site working on a Vice conversion, ran into some programming issue that prevented something, and has quit.
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09-Sep-2006, 12:08 PM #918
The bigger the GTA map... the better!
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10-Sep-2006, 12:54 AM #919
Yep..

And more junk to look at..
Lead the cops on an all day chase around the whole map!...
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10-Sep-2006, 06:10 AM #920
Imagine a GTA where you could travel between Vice City and San Andreas and Liberty City freely. With missions in each city. Or a completely free roaming GTA with no missions and just completely explorable!
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10-Sep-2006, 07:33 AM #921
Quote:
Originally Posted by thegreatjmat
Imagine a GTA where you could travel between Vice City and San Andreas and Liberty City freely. With missions in each city. Or a completely free roaming GTA with no missions and just completely explorable!
A PC version you can. If you have all 3 and know how to do massive modding.

I've seen a San Andreas Mod which had Lib City mixed in.
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10-Sep-2006, 05:55 PM #922
Yeh, that's what I said.. A site was working on adding Vice City to SA, but they ran into a problem with the games coding.. They had some of VC converted and working, but were unable to add all the rest...
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14-Sep-2006, 11:38 PM #923
Dang, this thread is still around. I replied to this it seems over a year ago, and it is still active.
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14-Sep-2006, 11:47 PM #924
yup lol, im still thinking about if i should get it or not lol...
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15-Sep-2006, 01:09 PM #925
Still!!! ???? Sheesh. I got it for the PS2 as soon as I found a good deal on ebay.
Rented it for like 3 weeks, just after release.

The PC ver. is sooooo much better.
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20-Oct-2006, 02:45 PM #926
hey, i installed gta sa, and in missions theres no talking theres audio but its just sound effects no talking, it has subtitles.?

in the playstation version there was voices so i know there should be.

any ideas?
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20-Oct-2006, 10:44 PM #927
Hmm, yeh there should be talking. It does have subtitles too. You can turn them on and off in the options.

Reinstall?.... Defrag a couple of times..
Or maybe it needs different drivers for your sound card..

Edit;
Ah ha.. I think I found it for you..
http://forums.creative.com/creativel...ssage.id=21141

You use the digital out for your 5.1 speakers?
If so, you won't hear the voices.. Give the above a read and see how that solved his problem..

Hope that solves yours too.
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Last edited by Super-D-38; 20-Oct-2006 at 10:54 PM..
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21-Oct-2006, 01:13 PM #928
hi, thanks for your help, but i just closed the game and open it again and voices were their. wired.
cheers
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22-Oct-2006, 06:57 AM #929
hi again,

i carnt seem to get the lock on target to work? its hard to shoot free aim

and OMG san andreas is like 100000x's better on PC!!!
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22-Oct-2006, 06:29 PM #930
Yeh, lock on doesn't work if you use the mouse and keyboard.. Not sure why, but it don't.
Personally I like the mouse aim... But..

See, told ya it would be worth it.
Now you can look into all the mods for the game to make it even better.
The detailed radar mod makes the radar and map look like a real satellite photo map..
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