OK, here's the thing.
Recently, the games I have on my computer, such as Portal, Garry's Mod, Left 4 Dead, Halo 1, and Halo 2, and also Source SDK's Hammer Utility, have been acting unusual as follows:
In Garry's Mod, some maps (including gm_flatgrass, gm_construct, and gm_bigcity, if it helps) have the brightness way too high. It looks like the screen has been washed out, and the brightness looks way too high.
In Portal, the same is occurring.
In Left 4 Dead, all lights except for environmental lights (such as the lightning flashes on the rooftop of No Mercy) are out, and not even my flashlight works. It's extremely annoying, because I can't see a thing.
In Halo 1 and Halo 2, the normally bright maps have turned almost black and white, and the brightness (except for the sky, weapons, and projectiles) is off. Also, the interface and even the loading screen is messed up, with white squares where the clickable areas should be. Lastly, particles are rendered as squares, not small balls of smoke or dust.
In Source SDK, everything works fine except for the textures in the 3D view, which look too bright and washed out.
I have a Windows Vista Home Premium computer with an AMD Athlon 64 X2 Dual-Core Processor, with 2 GB RAM, with an ATI Radeon HD 2400. If anybody can help me, thanks a LOT!