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Windows 8 graphics: Microsoft has hardware accelerated all the things Quote:
In what we believe to be the longest blog post ever posted on the web, Microsoft has detailed the extensive changes made to the Windows 8 graphics subsystem and DirectX 11.1. In short, everything in Windows 8 is hardware accelerated, and as a result its text, 2D, and 3D performance will blow Windows 7 away. DirectX 11.1 has also received a significant overhaul that should result in faster and more efficient games and applications.
As you can imagine, the bulk of the graphics changes in Windows 8 pertain to hardware acceleration for Metro-style apps. These apps are typographically rich and their interfaces are predominantly built out of simple geometric shapes — lines, rectangles, rounded rectangles, ellipses. In Windows 8, the rendering speed of text and simple shapes has been massively increased across the board: Title and heading text renders 336% faster than Windows 7; Lines render 184% faster; Rectangles render 438% faster; and so on and on
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