7500 LE shocking frames... wrong driver??

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bender727

Thread Starter
Joined
Jul 1, 2007
Messages
5
Ok so thats my rig under this text.

Basically i know the graphics card is out of date, i have been the the nVidia website and and downloaded the latest one.... In a game like wow i get approx 29fps and im running it on medium settings, which i think isnt that good for a 512mb graphics card.

Can anyone please help me, tell me if anything there is wrong or out of date.

Thanks in advance

-James

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System Information
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Time of this report: 7/1/2007, 16:01:20
Machine name: ******
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
Language: English (Regional Setting: English)
System Manufacturer: Acer
System Model: Aspire T180
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Memory: 1024MB RAM
Page File: 686MB used, 1774MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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Display Devices
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Card name: NVIDIA GeForce 7500 LE
Manufacturer: NVIDIA
Chip type: GeForce 7500 LE
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_01DD&SUBSYS_00000000&REV_A1
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/22/2006 12:22:00, 4527488 bytes
 
Joined
Apr 25, 2007
Messages
1,357
Sorry mate but it's propably your graphics card...My 7600GS is considered mid to low end nowdays, think about the 7500LE...LE editions are "cut down" versions of other cards. They usually lack clock speed and memory bandwidth, they can have pipelines disabled too.

As for the 512MB it usually is a marketing trick for low-end cards. RAM size isn't really important in low resolutions and settings (like texture size) and those cards are not capable of high resolutions. They don't have the computing power to proccess all the graphics data needed. Even if we add them 1GB of RAM they won't utilize it, leaving the extra RAM idle most of the time. Those 512MBs may not even be the card's native memory. If it uses TurboCache technology it just allocates system RAM until it fits 512MB when a game requires it. This is a major drawback of this technology as system RAM is usually much slower than graphics card RAM.

And if your Aspire is a laptop then we are talking about a mobile version which is even a little worse...
 
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