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After Introductory - Game won't start playing ?

Discussion in 'Games' started by DRAMO4298, Feb 12, 2003.

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  1. DRAMO4298

    DRAMO4298 Thread Starter

    Joined:
    Jun 2, 2001
    Messages:
    46
    Hello:

    In the game DEMO "Beachhead 2000" on the Introductory Screen,
    when I hit the PLAY button, Internet Explorer should open a
    page showing: BUY NOW / START PLAYING / RENEW LICENSE.

    Instead, SCREEN resolution changes to a 640x480x16(hi color)
    blank screen (DESKTOP resolution stays at 800x600x16) with
    "Beachhead 2000" listed in the taskbar. After 3 seconds,
    screen changes to (BSOD) with the error message . . .

    "FATAL EXCEPTION 0E occurred at 0157:BFF85D82"



    Checking game on a WinME machine (mine's Win95c), I noticed
    (using "CTRL ALT DEL") the following . . .

    [when on Introductory Screen]
    Cool Windows Program
    Beachhead 2000
    about:blank - Microsoft Internet Explorer
    Explorer
    Systray

    [after Internet Explorer page appears]
    Beachhead - Microsoft Internet Explorer
    Beachhead16.exe
    Beachhead 2000
    about:blank - Microsoft Internet Explorer
    Explorer
    Systray

    [after clicking "START PLAYING"]
    Beachhead
    Beachhead 2000
    about:blank - Microsoft Internet Explorer
    Explorer
    Systray

    [when Game is over - before EXIT]
    Note: IE Page appears; BUY NOW / EXIT (buttons)

    Beachhead - Microsoft Internet Explorer
    Beachhead
    Beachhead 2000
    about:blank - Microsoft Internet Explorer
    Explorer
    Systray

    [after clicking "EXIT" button]
    Cool Windows Program
    Beachhead 2000
    about:blank - Microsoft Internet Explorer
    Explorer
    Systray

    [NOTE: On (my) machine, before 0E occurs]
    Beachhead 2000
    about:blank - Microsoft Internet Explorer
    Explorer
    Systray


    FACTS:

    (WinME) I had to open IE5.5 "before" starting game
    or the mouse cursor HOURGLASS just kept turning -
    when I allowed the game to call up IE5.5 !!!!!!

    1) this 0E ERROR occurs "only" on this DEMO.
    2) one of my Memory Modules is from "Mostel Vitech."
    3) one of my Memory Modules is from "PNY."
    4) one of my Memory Modules is from "Kingston."
    5) 66MHz module is 32MB SDRAM DIMM (Bank 0).
    6) 66/100MHz module is 128MB SDRAM DIMM (Bank1).
    7) 100MHz module is 128MB SDRAM DIMM (Bank2).
    8) Tried: removing each module = same error.
    9) Tried: changing module slots = same error.

    10) GAME FILES work correctly on WinME (4MB RAM) 667MHz.
    11) Tried: video drivers 4.11.2548 and 4.11.2560 (latest).
    12) Tried: "PNP Monitor" and "Smile Monitor" setups.
    13) Tried: AGP Aperture sizes 8, 16, 64, 128, 256.
    14) Tried: VCACHE (min/max) sizes - 16384 thru 65536.
    15) Tried: disabling "External Cache" in BIOS.
    16) Tried: Virtual Memory - "Let Windows manage."
    17) Tried: Virtual Memory - (fixed) 128, 224, 250.
    18) Tried: Emm386.exe x=BFF8-5D82 (invalid parameter error).
    19) Tried: Config.sys entries and NO-Config.sys entries.

    20) All Fans are working; plus 6" fan with open casing.
    21) Display using VMM32.VXD (Vdd.vxd, Vflatd.vxd).
    22) Downloaded and installed DEMO (3X); different sites.
    23) Researched this 0E ERROR (daily) since 12/24/2002.
    24) Tried: setting 640x480x16 "before" starting game.
    25) Tried: opening Internet Explorer "before" game start.
    26) Tried: all Hardware Acceleration settings (4).
    27) Disabled DirectX 8.0a DXDIAG Acceleration settings.
    28) Tried: game website = "NO SUPPORT FOR DEMOS."
    29) Ran Scandisk (THOROUGH) = "No Bad Sectors."

    30) Disabled Virtual Memory; Safe Mode DEFRAG; Enabled VM.
    31) Tried: Win386.swp file in C: drive; then, in D: drive.
    32) Memory Test Utility (DocMemory) = "No Bad Memory."
    33) Deleted "SWAP FILE" - Let it rebuild itself.
    34) Reinstalled Internet Explorer 5.50.4800.2300 SP2.
    35) Used "REPAIR" option for Internet Explorer.
    36) Ran (HouseCall) Online Virus Scan = No Virus detected.
    37) Checked for "Trojans and Worms."
    38) Tried: running game on a Win98 computer.

    39) ERROR MESSAGES (since 12/24/02):

    A) (Win98; 200MHz; NO-SND Card; CirrusLogic) 0E=
    015F:BFF87EDC
    B) (Win95) Fatal Exception 0E at 0157:BFF85D82
    C) (Win95) Fatal Exception 0E at 0157:BFF85D61
    D) (Win95) Invalid Page Fault in Kernel32.dll at 0000:34343434
    E) (Win95-SAFEMODE) Inv Pg Fault-Kernel32.dll at
    0137:BFF787D6
    F) (Win95) "Cannot set 640x480x16 video mode."


    BEACHHEAD 2000 "DEMO" - SYSTEM REQUIREMENTS:
    (after researching over 35 websites . . .)

    Win95/98
    Pentium II, 133-233MHz (one site says: 400MHz)(for Retail ?)
    DirectX 7.0 compatible Video Card (one site says: 3D Video)
    DirectX 7.0 compatible Sound Card (Soundblaster compatible)
    8X CD-ROM (for Retail Version)
    32 MB RAM minimum (64MB recommended)
    4MB Video Memory (one site says: SVGA 8MB).
    16MB+ Onboard Video Memory (for Retail Version).
    3D Hardware Acceleration - supported, not required.
    QuickTime 4 ( for Retail Version).


    MY MACHINE:

    Computer was custom-built on May 12, 1998 :

    Microsoft Windows 95-B ( OSR2.5 Genuine ) OEM 4.0.1212
    Intel Pentium II, MMX, 300 MHz Processor (w/Cooling Fan)
    ENPC EP-KL21 v1.3 (4-PCI 3-ISA 1-AGP) 12/1997 Mainboard
    Award BIOS v4.51PG 02/20/98-i440LX-SMC67X-2A69JECBC-00
    Deep Electronic Co. ATX-725b (250 Watt) 3.3V Power Supply
    Quantum Bigfoot TX 12GB HD; UDMA/33 DMA=ON; MASTER; C: D:
    Samsung 3.5" (1.44 MB/2.88 MB) Internal Floppy Drive; A:
    Yamaha CRW3200EZ (40X) DMA=ON; Internal CD-RW; MASTER; E:
    Hitachi CDR-8330 (24X) DMA=ON; Internal CD-ROM; SLAVE; F:

    Rockwell 56K-Flex 56000 BPS PnP Internal Fax/Voice/Modem
    ATI RagePro AGP 2X; 4MB (28MB AGP) SGRAM (Macxw4.drv=4.11.2560)
    VGA / MPEG / 95 / OSR2 Video Chip
    Display Resolution: 800x600xHigh Color (16-bit)
    DCS S727 PCI (Ensoniq clone) Sound Card; (Eapci.vxd=4.05.1053)
    Standard Universal PCI to USB Host Controller
    USB Root Hub
    Front Bus Speed (FBS)=66MHz

    SYSTEM RAM:
    288 MB SDRAM DIMM 168-Pin (3)-Memory Modules
    230 MB Free RAM Memory (all running programs CLOSED)

    SYSTEM.INI:[VCACHE]
    8 MB MinFileCache (8192)
    16 MB MaxFileCache (16384)
    512 Bytes Chunksize
    2048 KB NameCache
    48 KB DirectoryCache

    VIRTUAL MEMORY SETTINGS:
    96 MB Minimum (D: partition)
    MAXIMUM Maximum (D: partition)

    Smile CB6738SL (PnP) 17" Digital Color Monitor 0.26dp
    Hewlett-Packard SK-2501K Keyboard (w/13 Hotkeys)
    Microsoft IntelliMouse Trackball v4.0 Mouse
    Microsoft Sidewinder Precision Pro v3.02 Joystick
    Lexmark 7200-V Color Inkjet Printer
    QuickTime Player v5.0.2 (game's .WAV files play OK)

    IE 5.50.4800.2300 SP2 128-bit (Home Page=about:blank)
    MSN Explorer 7.02.0011.2700 (Dial-Up)
    IE5.5 MSN TEMP (manual setup) (Dial-Up)
    AOL 7.0 (Dial-Up)

    DIRECTX 8.0a DETAILS:
    Uncertified Driver = Macxw4.drv (sound)
    Uncertified Driver = Eapci.vxd (video)
    Page File = 0 MB Used, 1760 MB Available

    DISPLAY:
    Hardware Acceleration = OK
    DirectDraw Acceleration = OK
    Direct3D Acceleration = OK
    AGP Texture Acceleration = OK

    SOUND:
    Hardware Acceleration = OK
    DirectSound = OK


    [using a HEX EDITOR for file "BH2000.EXE" -
    it shows these instructions in there . . .]

    This program cannot be run in DOS mode.
    RICH
    text
    ..rdata
    @.data
    .rsrc
    [email protected] P @ @
    3D
    YEPEPE
    RUNTIME ERROR
    TLOSS ERROR
    SING ERROR
    DOMAIN ERROR
    R6028 unable to initialize heap
    R6027 not enough space for LowIO initialization
    R6026 not enough space for StdIO initialization
    R6025 pure virtual function call
    R6024 not enough space for Onexit / Atexit table
    R6019 unable to open console device
    R6018 unexpected heap error
    R6017 unexpected multithread lock error
    R6016 not enough space for the read data
    R6016 abnormal program termination
    R6009 not enough space for environment
    R6008 not enough space for arguments
    R6002 floating point not loaded
    Microsoft Visual C++ Runtime Library
    RUNTIME ERROR
    program: <program name unknown>
    GetLastActivePopup
    GetActiveWindow
    MessageBoxA
    user32.dll
    CreateProcessA
    GetExitCodeProcess
    Sleep
    ExitProcess
    KERNEL32.DLL
    MessageBoxA
    ChangeDisplaySettingsA
    TranslateMessageA
    PeekMessageA
    ShowCursor
    CreateWindowExA
    GetSystemMetrics
    RegisterClassA
    LoadCursorA
    LoadIconA
    SystemParametersInfoA
    PostQuitMessage
    PostMessageA
    DefWindowProcA
    USER32.DLL
    GetStockObject
    GDI32.DLL
    /RtlUnwind & GetModuleHandleA
    GetStartupInfoA
    GetCommandLineA
    GetVersion
    TerminateProcess
    GetCurrentProcess
    UnhandledExceptionFilter
    GetModuleFileNameA
    FreeEnvironmentStringsA
    FreeEnvironmentStringsW
    WideCharToMultiByte
    GetEnvironmentStringsA
    GetEnvironmentStringsW
    SetHandleCount
    GetStdHandle
    GetFilterType
    HeapDestroy
    HeapCreate
    VirtualFree
    HeapFree
    WriteFile
    GetCPInfo
    GetOEMCP
    HeapAlloc
    VirtualAlloc
    HeapReAlloc
    GetProcAddress
    LoadLibraryA
    MultiByteToWideChar
    LCMapStringA
    LCMapStringW
    GetStringTypeA
    GetStringTypeW
    can't execute menu BH.EXE intro
    can't execute game
    BEACHHEAD\BEACHHEAD16.EXE
    BEACHHEAD\BEACHHEAD15.EXE
    BEACHHEAD
    can't get menu status
    can't get game status
    ERROR
    This program requires a Pentium Processor or higher
    ERROR in Processor type
    BEACHHEAD 2000 LAUNCHER


    PLEASE READ THE FACTS CAREFULLY - so my reply isn't,
    "I already tried that !!" :>)

    QUESTION:
    Can anyone see why this game demo won't startup or
    if my system meets this demo's requirements ??????

    THANK YOU FOR ANY HELP, ADVICE, or RELIEF from this.
     
As Seen On
As Seen On...

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