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Call of Duty 5 : World at war Error (Unhandled exception caught)

Discussion in 'Games' started by FriedBiltong, May 7, 2010.

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  1. FriedBiltong

    FriedBiltong Thread Starter

    Joined:
    Apr 28, 2010
    Messages:
    2
    Hi guys

    My CoDWaW starts up fine but then it gives me the popular:

    Error during initialization:
    Unhandled exception caught

    error. I have already fixed the missing .dll problem that's also common, but I'm struggling with this one. I have already set my Speakers' Properties to 24 bit, 48000Hz (Studio quality) as others requested, but that didn't work either. I have reinstalled DirectX as well. I am running this system:

    Asus P5P43TD Motherboard
    Intel Dual Core 2.93Ghz
    500gb Hdd
    GeForce 9600GT 1 Gb graphics card
    4Gb DDR3 RAM
    Windows 7 Ultimate 64-bit build 7600

    This is the error CoD gives me:
    ----------------------------------------------------------------------
    ----- Initializing Renderer ----
    execing ragdoll.cfg from disk
    ----- Client Initialization -----
    ----- Client Initialization Complete -----
    Trying SMP acceleration...
    ...succeeded.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 2.0 code path is available.
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Using 4x anti-aliasing
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Loading fastfile code_post_gfx
    Loading fastfile ui
    Loading fastfile localized_common
    Loading fastfile common
    Loading fastfile patch
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Loading fastfile 'code_post_gfx'
    used 1.13 MB memory in DB alloc
    Loading fastfile 'ui'
    used 39.48 MB memory in DB alloc


    Error during initialization:
    Unhandled exception caught
    -------------------------------------------------------------------------------------

    Please help...
     
  2. oksteve

    oksteve

    Joined:
    Sep 14, 2008
    Messages:
    938
    Often it can be fixed by uninstalling then reinstalling the game
     
  3. Gulo Luseus

    Gulo Luseus

    Joined:
    May 12, 2007
    Messages:
    2,282
    Is this is single on multi player? There are known issues with online play- may be the problem.
     
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