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Dawn of War Winter Assault Laggy/stuttering problem

Discussion in 'Games' started by yandaoben, Oct 20, 2005.

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  1. yandaoben

    yandaoben Thread Starter

    Joined:
    Jun 5, 2004
    Messages:
    6
    Hi,

    I don't get all these ATI Catalyst Control Panel/ Roll Back Driver issues.

    My specs:
    1 gig o Ram
    Radeon 9600
    Win XP
    ATI Catalyst Control Center Version: 1.2.2044.226
    Driver Version: 6.14.10.6476


    I get real laggy gameplay at the very first Order mission, and I just had a black screen after loading for the first Order mission.

    Warning Log:
    Code:
    [B]18:17:21.59   W40KWA started at 2005-10-20 18:17
    18:17:21.59   OS NT 5.1, 1024MB Physical Memory
    18:17:21.59   RUN-OPTIONS 
    18:17:21.59   WORKING-DIR C:\Program Files\THQ\Dawn of War
    18:17:21.59   USER Mr. Lim
    18:17:21.59   
    18:17:29.06   MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=3, Mode=SSE
    18:17:29.06   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
    18:17:29.06   GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
    18:17:29.06   GAME -- Warhammer, 1.40, Build 78258.63110
    18:17:29.06   GAME -- Available memory: 1023MB RAM, 2412MB Pagefile
    18:17:29.06   State::State - set socket send buffer to 131072
    18:17:29.06   State::State - set socket receive buffer to 131072
    18:17:29.06   HostState - 10.0.0.5:6112 / 10.0.0.5:6112
    18:17:29.06   Session : Now Host
    18:17:29.06   Session : We are now a Host
    18:17:29.06   PeerState - 10.0.0.5:6112 / 10.0.0.5:6112
    18:17:29.06   PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
    18:17:29.06   GSTransport::Connect - GT2AddressError
    18:17:29.06   SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
    18:17:29.06   SPDx9 -- Driver Name = ati2dvag.dll  Device = \\.\DISPLAY1  Desc = RADEON 9600 SERIES
    18:17:29.06   SPDx9 -- Driver Vendor = 0x1002  Device = 0x4150  SubSys = 0x40221458  Rev = 0x0000
    18:17:29.06   SPDx9 -- Driver Version  Product = 0x0006  Version = 0x000E  SubVersion = 0x000A  Build = 0x194C (6476)
    18:17:29.06   SPDx9 -- Driver GUID = {D7B71EE2-0210-11CF-A46E-2860A1C2CB35}
    18:17:29.06   SPOOGE -- 236.00MB available texture memory
    18:17:29.06   SPOOGE -- 236.00MB available texture memory
    18:17:29.06   GAME -- Beginning FE
    18:17:29.96   MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'
    18:17:30.57   MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
    18:17:30.57   MOVIE -- Opening movie 'movies:dow_intro.lua'
    18:17:30.60   MOVIE -- Closing movie 'movies:dow_intro.lua'
    18:17:36.54   MOD -- Initializing Mod wxp, 1.0
    18:17:36.54   MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
    18:17:36.54   MOD -- Warning: Failed to open folder 'WXP\Locale\english\Data'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'WXP\Data_Shared_Textures\Full'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'WXP\Data_Sound\Low'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'WXP\Data_Music'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'WXP\Data_Whm\Low'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Low'.
    18:17:36.54   MOD -- Warning: Failed to open folder 'W40k\Data_Whm\Low'.
    18:17:36.54   GAME -- Warning: Skipping MOD 'w40k' campaign 'DATA:SCENARIOS\SP\DAWNOFWAR.CAMP'.
    18:17:41.60   GAME -- Using player profile YandaoBeN
    18:17:45.75   APP -- Game Start
    18:17:45.75   GAME -- Ending FE
    18:17:45.75   GAME -- Beginning single player mission 'MSO1' (5 Computers)
    18:17:45.75   GAME -- Initializing sync checking...
    18:17:45.76   GAME -- Initializing FX Manager...
    18:17:45.78   GAME -- Initializing Rendering Systems...
    18:17:45.79   GAME -- Initializing NISLets...
    18:17:45.87   GAME -- Initializing World Blueprints...
    18:17:45.89   GAME -- Initializing Scene Graph...
    18:17:45.89   GAME -- Initializing MOD systems...
    18:17:55.32   GAME -- Initializing Session...
    18:17:55.34   GAME -- Initializing Players...
    18:17:55.45   GAME -- Initializing SCAR (Pre-Sim) systems...
    18:17:55.54   GAME -- Initializing Team Colour Systems...
    18:17:59.37   GAME -- Preloading all models...
    18:18:00.48   GAME -- Applying Team Colours...
    18:18:01.32   GAME -- Initializing UI...
    18:18:01.32   GAME -- Initializing LUA...
    18:18:01.34   GAME -- Initializing SCAR (Post SIM)...
    
    [/B]
     
  2. yandaoben

    yandaoben Thread Starter

    Joined:
    Jun 5, 2004
    Messages:
    6
    Is my dx diag log needed? It's too long lol at 40,000 + characters. Max is 30,000.

    How?

    Thank you.
     
  3. talon03

    talon03

    Joined:
    Apr 26, 2005
    Messages:
    917
    Yandaoben,
    Welcome to TSG! :)

    My friend has winter assult and has some problems with it, he finds it best if he runs the program is safe mode. you might want to try that.
     
  4. yandaoben

    yandaoben Thread Starter

    Joined:
    Jun 5, 2004
    Messages:
    6
    Hello,

    Thank you for your reply. I didn't knew you could run games in Safe Mode? Ok, will try so. However, are there more orthodoxed, efficient ways of running/fixing it?

    Thank you.
     
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