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direct x too fast?

Discussion in 'Windows XP' started by coolaid, Jan 21, 2007.

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  1. coolaid

    coolaid Thread Starter

    Joined:
    Feb 15, 2006
    Messages:
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    i bought an old game that uses direct x8, when i run it with my new pc with direct x9 and gf6600 card i soon realised it runs wayyyyyy tooooo faaaaasssttttt, it's still playable, although the fps is around 90, there's no option to adjust whatsoever, fulling full screen or windowed mode made no difference, i heard that if i lower hardware accelration in dxdiag i can slow fps, is this true?


    i haven't tried it yet since i don't want to freeze my pc as i have alot of stuff running, but can anyone confirm this rumour?



    many thanks for the help.
     
  2. kav2k

    kav2k

    Joined:
    Jan 20, 2007
    Messages:
    4
    *updated*
    Do you have a dual-core processor? I've heard that it causes problems with DirectX internal timer..
     
  3. coolpcguy

    coolpcguy

    Joined:
    Jan 17, 2007
    Messages:
    37
    I doubt reducing the hardware acceleration has any affect of slowing down. Why don't you run the game at max settings with full Anisotropic Filtering and AntiAliasing? That'll definitely reduce the speed somewhat. Also make sure enable VSync.
     
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