System Model Inspiron 7586
System Type x64-based PC
Processor Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz, 1801 Mhz, 4 Core(s), 8 Logical Processor(s)
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.8 GB
Name Intel(R) UHD Graphics 620
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Resolution 1920 x 1080 x 59 hertz
Bits/Pixel 32
**Adapter Information**
Chip Type: Intel(R) UHD Graphics Family
DAC Type: Internal
Adapter String: Intel(R) UHD Graphics 620
Bios Information: Intel Video BIOS
Total Available Graphics Memory: 8207 MB
**Dedicated Video Memory: 128 MB** (my question in large deals with this value specifically)
System Video Memory: 0 MB
Shared System Memory: 8079 MB
(Note: In task manager under Performance tab while viewing "GPU" it has <shared GPU memory "xx/7.9GB"> & <GPU memory "xx/7.9GB">
What I want to know is,
do I need to adjust the dedicated GPU memory?
Why?
My system originally had 8GB of RAM but I've upgraded it to 16GB and from what I can tell it appears that it still is under the impression that I only have 8GB so in my mind I need to adjust something in order for the system to start properly taking advantage of what's available.
Yes, the Intel UHD Graphics family dynamically sets this value for half of the total RAM available.
However, the values for "Shared GPU Memory & GPU Memory" while viewed from the Task Manager have always displayed "xx.xx / 7.9 GB" even before upgrading from 8GB to 16GB RAM.
(I know that at times the information viewed in Task Manager is not as straight forward as some believe it to be, so maybe this is one of those instances and I'm not understanding something fundamental to the system that is happening here?)
Based on?
Before upgrading to 16GB of RAM when I viewed task manager my system was using a lot more of what is displayed in Task manager, by this I mean the values that displayed for GPU shared and GPU memory had larger portions consistently being used as to now where a smaller amount is shown as the constant.
[Example: while just running browser+cpu.Z+tskmnger displays: GPU Shared Mem: 0.3 / 7.9 GB - GPU Mem: 0.3 / 7.9 GB - Utilization 1%]
And utilization use to be constantly running at 100% during gaming as to now it doesn't run at 100% all the time now but when it does hit 100% I get gigantic lag spikes. Almost as if it's refreshing/dumping.
Also, from what I've been able to research the recommended dedicated GPU should be much higher especially for 16GB of RAM. The information on this is widely varying which brings me to my hesitation to make any changes hence being here.
Additional Info?
For Intel UHD Integrated graphics based on Intel Pinning, SpeedShift, Turbo and other intel system capabilities it is said that a SMALLER dedicated GPU memory size is actually better because of how the technology works, with a recommend 128MB & 250MB (UHD & HD) as the values dedicated for GPU Dedicated Memory Size.
Simply put, the UHD integrated graphics dynamically allocates VRAM as necessary, capable of adjusting further than my personal system will allow because of RAM limitations.
However, VRAM is much faster than System RAM is it not? So would a slightly larger dedicated GPU size help at all?
And finally,
I understand that if I do need to make any adjustment, which I'm thinking isn't actually necessary but being I'm still learning doesn't hurt to have others voice their views, that if I need to make any adjustment the performance increase will be minimal. My goal is to increase performance in gaming. I again understand that this laptop is not made for gaming and that I would be better off upgrading. Being that is not an option as of now, I look to increase performance in any small way possible of which I've gotten a gigantic improvement in gaming quality as I make all these small changes to actually running at a constant 45-60FPS with no lag at all-up from 15-20FPS consistent lag.
This issue of my GPU hitting 100% utilization, freezing, and coming back, is a problem only starting a few days ago of which I don't know what started the problem but I have a few ideas which I'm in process of eliminating and identifying.
This question about my GPU has been on my mind for a while so I figured I would explore possibilities.
Thank you for taking the time to read my post & additional thanks to those who reply.
System Type x64-based PC
Processor Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz, 1801 Mhz, 4 Core(s), 8 Logical Processor(s)
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.8 GB
Name Intel(R) UHD Graphics 620
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Resolution 1920 x 1080 x 59 hertz
Bits/Pixel 32
**Adapter Information**
Chip Type: Intel(R) UHD Graphics Family
DAC Type: Internal
Adapter String: Intel(R) UHD Graphics 620
Bios Information: Intel Video BIOS
Total Available Graphics Memory: 8207 MB
**Dedicated Video Memory: 128 MB** (my question in large deals with this value specifically)
System Video Memory: 0 MB
Shared System Memory: 8079 MB
(Note: In task manager under Performance tab while viewing "GPU" it has <shared GPU memory "xx/7.9GB"> & <GPU memory "xx/7.9GB">
What I want to know is,
do I need to adjust the dedicated GPU memory?
Why?
My system originally had 8GB of RAM but I've upgraded it to 16GB and from what I can tell it appears that it still is under the impression that I only have 8GB so in my mind I need to adjust something in order for the system to start properly taking advantage of what's available.
Yes, the Intel UHD Graphics family dynamically sets this value for half of the total RAM available.
However, the values for "Shared GPU Memory & GPU Memory" while viewed from the Task Manager have always displayed "xx.xx / 7.9 GB" even before upgrading from 8GB to 16GB RAM.
(I know that at times the information viewed in Task Manager is not as straight forward as some believe it to be, so maybe this is one of those instances and I'm not understanding something fundamental to the system that is happening here?)
Based on?
Before upgrading to 16GB of RAM when I viewed task manager my system was using a lot more of what is displayed in Task manager, by this I mean the values that displayed for GPU shared and GPU memory had larger portions consistently being used as to now where a smaller amount is shown as the constant.
[Example: while just running browser+cpu.Z+tskmnger displays: GPU Shared Mem: 0.3 / 7.9 GB - GPU Mem: 0.3 / 7.9 GB - Utilization 1%]
And utilization use to be constantly running at 100% during gaming as to now it doesn't run at 100% all the time now but when it does hit 100% I get gigantic lag spikes. Almost as if it's refreshing/dumping.
Also, from what I've been able to research the recommended dedicated GPU should be much higher especially for 16GB of RAM. The information on this is widely varying which brings me to my hesitation to make any changes hence being here.
Additional Info?
For Intel UHD Integrated graphics based on Intel Pinning, SpeedShift, Turbo and other intel system capabilities it is said that a SMALLER dedicated GPU memory size is actually better because of how the technology works, with a recommend 128MB & 250MB (UHD & HD) as the values dedicated for GPU Dedicated Memory Size.
Simply put, the UHD integrated graphics dynamically allocates VRAM as necessary, capable of adjusting further than my personal system will allow because of RAM limitations.
However, VRAM is much faster than System RAM is it not? So would a slightly larger dedicated GPU size help at all?
And finally,
I understand that if I do need to make any adjustment, which I'm thinking isn't actually necessary but being I'm still learning doesn't hurt to have others voice their views, that if I need to make any adjustment the performance increase will be minimal. My goal is to increase performance in gaming. I again understand that this laptop is not made for gaming and that I would be better off upgrading. Being that is not an option as of now, I look to increase performance in any small way possible of which I've gotten a gigantic improvement in gaming quality as I make all these small changes to actually running at a constant 45-60FPS with no lag at all-up from 15-20FPS consistent lag.
This issue of my GPU hitting 100% utilization, freezing, and coming back, is a problem only starting a few days ago of which I don't know what started the problem but I have a few ideas which I'm in process of eliminating and identifying.
This question about my GPU has been on my mind for a while so I figured I would explore possibilities.
Thank you for taking the time to read my post & additional thanks to those who reply.