I have been stuck with SDL as a beginner programmer trying to strengthen my C++ programming ability, and have never completed any programs worthy of even noting.
I have been on and off programming for a while and sadly, over the months, I've gained few helpful knowledge tips/skills in programming altogether.
I went for DirectX programming time ago, but that was too difficult. It was also discouraging altogether.
I'm certain that Mac's API(Cocoa?)would be just as bad if not worse in terms of difficulty than DirectX, so that's not worth it either...
So being stuck with beginner C++ skills and some amateur SDL programming ability, am I just a terrible programmer, or could it be that I need more time to brush up all over again?
These are some things I can do in SDL:
1.Blit images to the screen.
2.Handle input functionality somewhat good.
3.Go in fullscreen mode.
4.Move images around the screen.
I can also do some Windows API programming, such as handling window events, message box input methods, and drawing shapes(never drawn an actual image file though).
Am I that bad that I should just quit altogether, or am I far enough in for there to be hope on my getting further? I am asking you, not asking you to ask me.
You are the experienced ones compared to me(although many people exist that cannot program at all, I'm uncertain if an amateur skill in it is worthy of some acknowledgment or praise of succession in the skill by others who are better).
I have been on and off programming for a while and sadly, over the months, I've gained few helpful knowledge tips/skills in programming altogether.
I went for DirectX programming time ago, but that was too difficult. It was also discouraging altogether.
I'm certain that Mac's API(Cocoa?)would be just as bad if not worse in terms of difficulty than DirectX, so that's not worth it either...
So being stuck with beginner C++ skills and some amateur SDL programming ability, am I just a terrible programmer, or could it be that I need more time to brush up all over again?
These are some things I can do in SDL:
1.Blit images to the screen.
2.Handle input functionality somewhat good.
3.Go in fullscreen mode.
4.Move images around the screen.
I can also do some Windows API programming, such as handling window events, message box input methods, and drawing shapes(never drawn an actual image file though).
Am I that bad that I should just quit altogether, or am I far enough in for there to be hope on my getting further? I am asking you, not asking you to ask me.
You are the experienced ones compared to me(although many people exist that cannot program at all, I'm uncertain if an amateur skill in it is worthy of some acknowledgment or praise of succession in the skill by others who are better).