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Jedi Knight II: Jedi Outcast

Discussion in 'Games' started by weskeng, Jan 16, 2003.

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  1. weskeng

    weskeng Thread Starter

    Jan 13, 2003
    Hey everyone,

    Quick thing, this isn't as much of a problem as an anoyance. I had to reformat my computer a while back and was right at the end of jedi outcast. does anyone have a level skipping cheat???

    It would be much appreciated.
  2. Party Boy

    Party Boy

    Dec 6, 2002
    Taken from: http://www.actiontrip.com/cheats/jediknight2jedioutcast.phtml

    god - God Mode
    noclip - No Clipping Mode
    notarget - Enemies Ignore You
    kill - Kill Yourself
    give all - Give all weapons and health + armor at max
    give weapons - Give all weapons
    give health - Full health
    give armor - Full armor
    give ammo - Full ammo
    give force - Full force bar
    give inventory - Full inventory
    give batteries - Full battery bar
    give weaponnum <weapon number> - Spawn indicated weapon
    spawn <item name> - Spawn indicated item (See the list below)
    npc spawn <npc_name> - Spawn an NPC (See the list below)
    map <map_name> - Load level (See the list below)
    fly_xwing - Fly an X-Wing (it usually crashes the game)
    drive_atst - Ride an ATST (to get out of ATST type the code again)
    use atst_death - Destroy all AT-STs
    screenshot - Screenshot
    levelshot - Screenshot without the console window
    r_showtris ! - Wireframe display
    setviewpos <x> <y> <z> <yaw> - Place camera at indicated coordinates
    where <classname> - Reveal where indicated entity is located
    force_heal - Use Force Heal ability
    control <NPC name> - Control any ally that is following you
    taunt - Kyle taunts
    thereisnospoon - bullettime :)
    undying - Sets health and armor max at 999
    victory - End level / Will make kyle do something like flipping his weapon
    where - Warp
    setForceAll 3 - All Force Powers
    setForceAll 39 - Take over bodies
    g_saberRealisticCombat 1 - Dismemberments
    g_dismemberProbabilities 0 - Disable the chance calculations for dismembering enemies with your lightsaber
    g_dismemberment 1 - Turning dismemberment on (can be done in the setup if ui_iscensored = 0)
    cg_thirdpersonvertoffset -5 - Move the camera vertically
    cg_thirdpersoncameradamp 0 - Cinematic fighting
    cg_thirdpersonrange # - Change camera distance in third person (# = 1-9999; default=80)
    cg_simpleitems 1 - Simpleitems
    cg_crosshairsize # - Change crosshair size (# = 0-99999; default 24)
    d_slowmotiondeath 9 - Always Have A Matrix Kill (default 1)
    d_npcfreeze 0 - Stop all NPC Actions (to restart it type "d_npcfreeze 0")
    setForceJump <level> - Set Force Jump level (1-3)
    setForceHeal <level> - Set Force Heal level (1-3)
    setForcePush <level> - Set Force Push level (1-3)
    setForcePull <level> - Set Force Pull level (1-3)
    setForceSpeed <level> - Set Force Speed level (1-3)
    setForceGrip <level> - Set Force Grip level (1-3)
    setForceLightning <level> - Set Force Lightning level (1-3)
    setForceAll <level> - Sets Force Level of all abilities (1-3)
    setForceMindTrick <level> - Mind Trick Level up Force (1-3)
    setSaberThrow <level> - Set lightsaber throw level (1-3)
    setSaberOffense <level> - Set lightsaber offensive level (1-3)
    setSaberDefense <level> - Set lightsaber defensive level (1-3)
    saberColor <color> - Set lightsaber color (red, orange, yellow, green, blue, and purple)
    quit - Quit game
    give eweaps - ?
    viewobjective <objective number> - ?
    setobjective <objective number> <display status> <status> - ?
    nav - ?
    exitview - ?
    r_speeds ! - ?
    com_speeds ! - ?

    Map Names (to use it with map command): kejim_post, kejim_base, artus_mine, artus_detention, artus_topside, valley, yavin_temple, yavin_trial, ns_streets, ns_hideout, ns_starpad, bespin_undercity, bespin_streets, bespin_platform, cairn_bay, cairn_assembly, cairn_reactor, cairn_dock1, doom_comm, doom_detention, doom_shields, yavin_swamp, yavin_canyon, yavin_courtyard, yavin_final, pit, ctf_bespin, ctf_imperial, ctf_ns_streets, ctf_yavin, duel_bay, duel_jedi, duel_pit, duel_carbon, ffa_bespin, ffa_deathstar, ffa_imperial, ffa_ns_hideout, ffa_ns_streets, ffa_raven, ffa_yavin.

    NPC Spawn List (to use with npc spawn command): Bad Guys - stormtrooper, rokettrooper, imperial, impcommander, impofficer, impworker, rodian, reborn, rebornfencer, rebornboss, mark1, mark2, atst (this one needs alot of room), probe, sentry, stcommander, rebornforceuser, minemonster, tavion, rebornacrobat, interrogator, trandoshan, desann, gran, granshooter, weequay, reelo, stofficer. GoodGuys - rebel, jedi, jeditrainer, jan, lando, seeker, mouse, protocol, protocol_imp, r2d2, r5d2, r2d2_imp, gonk, bespincop, ugnaught, luke, monmothma.

    Item List (to use with spawn command): item_bacta, misc_atst_drivable.
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