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Sleeping Dogs Appcrash due to Nvidia files

Discussion in 'Games' started by SparkPlugBolt, Sep 21, 2012.

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  1. SparkPlugBolt

    SparkPlugBolt Thread Starter

    Joined:
    Sep 20, 2012
    Messages:
    124
    Hey everyone,

    I have a Nvidia 9200M GE graphics card. I tried playing Sleeping Dogs and it crashed to desktop on startup. Checking for problem details it said Fault Module: nvwgf2um.dll

    I uninstalled the drivers 258.96, and tried updating to 306.23, 301.42 and both of the installation failed. When I was in VGA Display Adapter, the game ran well, no crashes.

    Finally I downloaded a driver for Windows 7 32 Bit provided by HP (2009-09-25 , Version:8.15.11.8644 A) and it installed well. Now I am having the initial CTD problem again.

    So how do I fix this problem?



    Notes:
    1. I searched the net, and it says nvwgf2um.dll is part of Nvidia's files. Some websites say, its Nvidia DX10 or DX11 compatible driver, though I dont know what that means.
    2. Though my card is a very entry-level card, I have played many games like Batman Arkham City at low settings.
    3. My DX11 are updated.
    4. The strange thing is that the game runs on Standard VGA adapter, yet not with the driver :S
     
  2. smart.cool

    smart.cool

    Joined:
    Oct 28, 2008
    Messages:
    3
    could you plzz upload your dxdiag information file along?
     
  3. SparkPlugBolt

    SparkPlugBolt Thread Starter

    Joined:
    Sep 20, 2012
    Messages:
    124
    System Information
    ------------------
    Time of this report: 10/1/2012, 18:25:38
    Machine name: MONIRUL
    Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
    Language: English (Regional Setting: English)
    System Manufacturer: Hewlett-Packard
    System Model: HP G70 Notebook PC
    BIOS: Default System BIOS
    Processor: Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz (2 CPUs), ~2.0GHz
    Memory: 3072MB RAM
    Available OS Memory: 3070MB RAM
    Page File: 1494MB used, 4642MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7600.16385 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Input Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce 9200M GE
    Manufacturer: NVIDIA
    Chip type: GeForce 9200M GE
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_06E8&SUBSYS_360B103C&REV_A1
    Display Memory: 1518 MB
    Dedicated Memory: 239 MB
    Shared Memory: 1278 MB
    Current Mode: 1440 x 900 (32 bit) (59Hz)
    Monitor Name: Generic PnP Monitor
    Monitor Model: unknown
    Monitor Id: LPLA104
    Native Mode: 1440 x 900(p) (59.939Hz)
    Output Type: Internal
    Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
    Driver File Version: 8.17.0012.5896 (English)
    Driver Version: 8.17.12.5896
    DDI Version: 10
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 7/10/2010 04:37:00, 9818728 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71E3E-45A8-11CF-8464-07161FC2C535}
    Vendor ID: 0x10DE
    Device ID: 0x06E8
    SubSys ID: 0x360B103C
    Revision ID: 0x00A1
    Driver Strong Name: oem50.inf:NVIDIA_SetA_Devices.NTx86.6.1:Section014:8.17.12.5896:pci\ven_10de&dev_06e8&subsys_360b103c
    Rank Of Driver: 00E60001
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
     
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