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Symlinks & union file systems ? ?

Discussion in 'All Other Software' started by geodripp, Feb 10, 2013.

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  1. geodripp

    geodripp Thread Starter

    Joined:
    Jul 1, 2008
    Messages:
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    Hey everyone, can anyone help me understand the workings of symlinks and mklinks in windows? I need to set up a directory that reads files from multiple directories but doesn't overwrite the files in its own directory but instead prioritizes the files in the linked directories until they are no longer present.

    Basically I want to set up a mods file that is linked to a game's system files but I don't want the mod's files to overwrite the game's files even if duplicate files occur. I have seen this done in linux with union file systems and I've read something similar can be done with symlinks but if anyone knows of another way I could do this, that would be great.


    (Mods)----------(original game files)
    --------\------------/
    ---------\----------/
    ------(combined files)

    When (Mods) folder contains file {example.ini} and (original game files) also contains {example.ini} but each file has different content I want the (Mods) {example.ini} to temporarily take precedence over (original game files) {example.ini} without actually deleting or overwriting the (original game files) {example.ini}

    Any ideas or tips in what direction I should head with this idea would be greatly appreciated.
     
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